
Grey Cat Games Ltd is a company three other developers and I set up. We are currently working on our first title, Spindraw. Our team is made up of two programmers, one designer, and I am the artist. My role includes:
- Creating promotional materials for the game and company
- Directing the visual style of the game
- Creating game assets
- Implementing those assets in Unity
Assets are primarily made in Blender, and their albedo textures are made in Aseprite to facilitate the game’s low-poly, pixel-art aesthetic.